PRIVATELAND
  • PRIVATELAND
  • Introduction
  • Rationale
  • History
  • A Traversable World
  • Foundations for an In-world Economy
  • Use Cases
    • Application
    • Content Curation
    • Advertising
    • Digital Collectibles
    • Social
    • Other use cases
  • Architecture
  • Consensus Layer
  • Content Distribution Layer
  • Real-Time Layer
  • Payment Channels
  • Identity System
  • Economy
    • LAND, PROPERTY and the PLand Token
    • Fostering the Network
  • Challenges
    • Content Distribution
    • Scripting
    • Content Curation
  • Summary
  • TOKENOMIC
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  1. Use Cases

Social

Groups currently congregating in online forums, chat groups, or even other centralized multiplayer games can move their community to Privateland. Offline communities can also find in Privateland space to gather.

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Last updated 2 years ago